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Let's Play Every Game Boy Color Game, Part 45

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Moorhuhn 2: Die Jagd Geht Weiter

Moorhuhn 2: Die Jagd Geht Weiter (Similis/Ravensberger Interactive Media, 2001)

A collection of bad shooting gallery minigames with even worse music. I thought I was going to actually finish it because there are only four games and the first one lasted all of 90 seconds, but then the second one dragged on for several minutes and I decided that was already too long to spend with this mess.

Moorhuhn 3: ...Es Gibt Huhn!

Moorhuhn 3: ...Es Gibt Huhn! (Similis/Ubisoft, 2002)

Wikipedia states that this was Germany's most popular computer game around this time, so I suppose it's no surprise that it got a sequel with translations into a few other languages. This is another collection of minigames, including this horrible right-falling Tetris clone.

Mortal Kombat 4

Mortal Kombat 4 (Digital Eclipse/Midway, 1998)

I've always thought this series was more gross than anything else, but the almost unbelievably bad... everything in this port bring the grossness to new dimensions. It looks awful, it sounds worse, it's barely animated, and sprites have a tendency to partially disappear into the background. In short, it is horrible.

Motocross Maniacs 2

Motocross Maniacs 2 (Konami, 1999)

A Trials-style bike racer with great music, but really boring track design. I only played for about a minute on the first track and it was already feeling repetitive, which is not a good sign for your game's longevity.

Mr Driller

Mr. Driller (Namco, 2000)

Drill down to a depth specified by the difficulty level without getting crushed or running out of air like I did. You get a decent number of lives, so I was able to reach the end of the first challenge despite an early mistake from not understanding the game. I see the appeal of it as an arcade game, but it's not something I'd want to play for very long or very often.

Mr Nutz

Mr. Nutz (Planet Interactive/Infogrames, 1999)

A port of a SNES/Mega Drive platformer from five years earlier. That is really the most interesting thing about it, because the game is the most standard 2D platformer you could possibly imagine.

Ms. Pac-Man: Special Color Edition

Ms. Pac-Man: Special Color Edition (Namco, 1999)

The arcade game was always in color, so I'm really not sure what's special about this. It comes with Super Pac-Man and a difficulty that's apparently harder than "arcade." That would be cool, except that it's zoomed in so you can't see the whole board, and that is obviously unacceptable in a game like Pac-Man. I don't know why they even bothered if they couldn't find a way to fit it on screen.

MTV Sports: Pure Ride

MTV Sports: Pure Ride (Visual Impact/THQ, 2000)

This is the best of the downhill snowboarding games I've seen so far, but I still don't think this genre really works with the incredibly limited draw distance available on the GBC. It can't ever ask too much of your slaloming skills because you have so little time to react to the signs appearing on screen that your snowboarder can't move very far in either direction. The graphics and music are good, at least.

MTV Sports: Skateboarding featuring Andy Macdonald

MTV Sports: Skateboarding featuring Andy Macdonald (Yellowbelly Corporation/THQ, 2000)

Skateboarding games are not my thing, so I can't really judge the quality of this one as a skateboarding sim. I can say that it's ugly and that the main menu doesn't work. I can also say that you can do a nosestand at the starting position and hold it to get free points endlessly, which is where all of mine came from. You can also do a kickflip whenever you want.

MTV Sports: T.J. Lavin's Ultimate BMX

MTV Sports: T.J. Lavin's Ultimate BMX (Handheld Games/THQ, 2000)

A BMX game that uses tank controls for some reason, which makes it an absolute nightmare to control. You could probably get used to it with enough time, but that time would be better spent on pretty much anything else. "Handheld Games" was ultimately not an accurate name for the developer, as they once made a game for TV plug 'n play before shutting down in 2010. I'm slightly fascinated by the fact that they made a mobile Ratchet & Clank game in 2005, though. Who would want to play that on a 2005 flip phone?


The list:

  1. Golf Ou: The King of Golf

  2. John Romero's Daikatana

  3. Kakurenbou Battle Monster Tactics

  4. Keitai Denju Telefang

  5. The Legend of Zelda: Link's Awakening DX

  6. The Legend of Zelda: Oracle of Ages

  7. The Legend of Zelda: Oracle of Seasons

  8. LEGO Island 2: The Brickster's Revenge

  9. Magi Nation

  10. Mario Golf

  11. Mario Tennis

  12. Metal Gear Solid

  13. Metamode

  14. Millennium Winter Sports

  15. Mobile Golf

  16. Monkey Puncher

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