Let's Play Every Game Boy Color Game, Early Alphabet Port to Blog 4
The fourth post covering games I talked about before this site.
Azarashi Sentai Inazuma: Doki Doki Daisakusen!? (Omega Products, 2002)
Silly minigame collection starring equally silly Power Rangers knockoffs.
Azure Dreams (Konami, 1999)
A GBC roguelike that has some questionable ally AI, but is otherwise decently made. I want to know why "Azure" seems to be an English word everyone in Japan knows.
B-Daman Bakugaiden: Victory e no Michi (CP Brain/Media Factory, 1999)
Bomberman wanders around this board and flips tiles to reveal terrain. Usually nothing happens, but sometimes you get an event or an RPG battle.
B-Daman Bakugaiden V: Final Mega Tune (Media Factory, 2000)
Bomberman adventure game. There is a huge amount of text, to the point that some parts of it could almost be called a VN.
Babe and Friends (Aqua Pacific/Crave Entertainment, 1999)
You have to scare this sheep through a maze while listening to the most repetitive music in the world. The maze is extremely long, and you get a "congratulations! you solved it!" message approximately every three feet.
Baby Felix: Halloween (Bit Managers/Light and Shadow Production, 2001)
A platformer with great graphics and music. Unfortunately, the graphics came at the expense of field of view, and as a result almost everything is a blind leap of faith.
Backgammon (Altron, 1999)
Backgammon. The music is bad.
Bad Batsumaru: Robo Battle (TOSE/Imagineer, 2001)
Another roll-and-move game. There were loads and loads of these in Japan, but for whatever reason almost none of them released anywhere else.
Bakukyuu Renpatsu!! Super B-Daman: Gekitan! Rising Valkyrie! (Alpha Unit/Takara, 2000)
A game where robots shoot ball bearings at each other and their raw power determines if any bounce towards the other robot. Nice graphics and music, but pretty boring to play.
Bakusou Dekotora Densetsu GB Special: Otoko Dokyou no Tenka Touitsu (KID, 2000)
Race trucks across Japan. It has the atmosphere of a game where you'd be shooting eachother, but the most you can do is lightly bump the other driver.
Bakuten Shoot Beyblade (Broccoli/Hudson Soft, 2001)
I never understood the appeal of this series. If you want to watch two tops bump together until one falls down, this sure is a way to do it.
Ballistic (Mitchell Corporation/Infogrames, 1999)
It's basically Zuma, except that sometimes orbs will pop on their own if you create a big enough gap in the line.
Balloon Fight GB (Pax Softonica/Nintendo, 2000)
Balloon Fight as an left-moving autoscroller and without the other player. You can press B to drop your balloons and run around on foot, which makes the game unplayable because you can't jump high enough to clear most hazards.
Barbie: Fashion Pack Games (Hyperspace Cowgirls/Mattel Interactive, 2000)
A bunch of minigames that reward you with various dress-up items.
Barbie: Magic Genie Adventure (Vicarious Visions/Mattel Interactive, 2000)
Fly around on your magic carpet and collect items that blend in with the background. It is very boring.
Barbie: Ocean Discovery (Realtime Associates/Mattel Interactive, 1999)
Swim around in the ocean and find random boxes that let you play bad minigames. There are no hazards, so it's another "play until you get bored" kind of game.
Barbie: Pet Rescue (HotGen/Vivendi, 2001)
I am happy to report that I didn't have to play this. It's broken.
Barcode Taisen Bardigun (Graphic Research/Tamsoft, 1999)
A barcode scanning game from Japan. Obviously it doesn't work, so I have no idea if it's any good or not.
Bass Masters Classic (Natsume/THQ, 1999)
A very boring fishing game. It may look like I lost here, having accidentally gone to the weigh-in without bothering to fish, but I'd argue that I actually won. I didn't have to play this game, after all.
Batman: Chaos in Gotham (Digital Eclipse/Ubisoft, 2001)
A platformer/brawler with some slightly awkward jumping physics. It looks good, but the music is terrible and you can't make a very interesting brawler with only two buttons.
Batman Beyond: Return of the Joker (Kemco/Ubisoft, 2000)
This has not changed my opinion that you can't make a very interesting brawler with only two buttons.
Alone in the Dark: The New Nightmare
Arle no Bouken: Mahou no Jewel
Golf Ou: The King of Golf
John Romero's Daikatana
Kakurenbou Battle Monster Tactics
Keitai Denju Telefang
The Legend of Zelda: Link's Awakening DX
The Legend of Zelda: Oracle of Ages
The Legend of Zelda: Oracle of Seasons
LEGO Island 2: The Brickster's Revenge
Metal Gear Solid
Millennium Winter Sports
Pokemon Crystal Version
Pokemon Card GB2 - GR Dan Sanjou!
Pokemon Puzzle Challenge
Pokemon Trading Card Game
Quest for Camelot
Return of the Ninja
Scooby Doo! Classic Creep Capers
SD Hiryuu no Ken EX
Shin Megami Tensei Devil Children: Aka no Shou
Space-Net: Cosmo Blue
Star Ocean: Blue Sphere
V-Rally: Edition '99
Wario Land II
Wario Land 3
Wendy: Every Witch Way